Mesh Cut & Optimize
Remove hidden mesh geometry below the terrain or inside other meshes — in-Editor, non-destructive, with live preview. Built-in · URP · HDRP.
Coming soon to the Unity Asset StorePractical Unity editor tools for optimization and level design — cut hidden geometry and lighten your scenes, right in the Editor.
KidGameSoftware is an independent developer focused on the Unity engine — building editor tools that speed up production, and taking on custom tool development.
Remove hidden mesh geometry below the terrain or inside other meshes — in-Editor, non-destructive, with live preview. Built-in · URP · HDRP.
Coming soon to the Unity Asset StoreNew Unity editor utilities are in the works. Have a request? Get in touch.
Suggest a tool →Custom Unity editor extensions, pipeline and workflow tools, automation and optimization utilities — tailored to your project.
Original games are planned. Nothing to show yet — stay tuned.
Support, collaboration and project inquiries — drop a message and I'll get back to you.
Or email: kidgamesoftware@gmail.com